Unique Landscapes - Cliffs of Anvil
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Author: Prettyfly
Version: v1.12


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Release History:
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v1.12 - Released 1st May 2011
v1.11 - Released 22nd March 2011
v1.10 - Released 4th March 2011
v1.00 - Initial release.

Changelog for v1.12

*You can now give the Manual of Waterproofing back to its owner for a reward
*Changed the reward for payback to something much more useful
*There is now a way to get out of The Tombs without having to backtrack through the entire dungeon
*Fixed up dialogue errors during the quest
*Removed a door in the cavities that opened to dungeon
*Fixed up the script concerning the skeletons in The Tombs
*added several new paintings that were custom made for The Eastern Peaks

Changelog for v1.11

*Removed a rouge script causing Johune become aggressive over his Argonian Topic
*Fixed a minor lore inconsistency
* Grounded a floater in Dry Caverns

Changelog for v1.1
*Fixed up a hole in the Cavities, added assorted clutter
*Made changes to the quest
*Added an extra line of dialogue to one of the dark elves
*Added LOD quads (kudos to Thomas Kaira)
*Compatibility with the official DLC Thieves Den. You will now be able to Fast Travel to the map marker for the Thieves Den without getting stuck inside a rock.
*Various other minor changes that I don't remember properly

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Contact
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Unique Landscapes project (search there for "Unique landscapes")


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Description
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This mod transforms the coast to the south of Anvil into a series of large cliffs. Further south at the mouth of the river strid, rock pools can be found as well as a large sandbar and sandunes.

Unique Landscapes (short: UL) is based on the vision of a diversified and beautiful Cyrodiil. Imagine a world where exploring not only means to find new enemies and treasures but to enjoy gorgeous landscapes, a world where every step could lead to a new and unique visual experience. That is the Cyrodiil UL is working on.

To achieve a goal that huge, the UL project consists of multiple single mods. Each mod modifies a part of Cyrodiil, following a single theme. Usually UL mods get developed completely independently from each other. This way each modder has a maximum of freedom to work on his or her vision, so every UL mod gets its own style and contributes to the diversification of Cyrodiil.


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Prerequisites
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Official Oblivion patch 1.2.0416.


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Installation
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Unpack the archive to the ...\Oblivion\Data folder, it contains:
- This readme
- The .esp file
Folders:
- meshes
- textures

To generate LOD, please run the TES4LODGen utility. This will place the extra trees the mod adds.

Start the Oblivion launcher, select "Data Files" and activate the .esp. Alternatively activate in Wrye Bash or OBMM.


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Deinstallation
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Delete this readme and the .esp file. Also all related data in the included directories should be removed. To do this, unpack the archive again to a temporary directory and compare, which files you should delete.

If you generated LOD after installing this, you will need to regenerate it again to make sure any LOD changes are reversed.
Simply rerun TES4LODGen again and it will undo the changes.

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Acknowledgments
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Aberneth: Sand textures, driftwood.
CGChaos & Infiniti: Twisted Spirits/skeleton fish
Koniption: Sea urchins
Redwoodtreesprite: Eels
Mr. Siika: Rabbits
Thomas Kaira; LOD quads

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Legal stuff/ Disclaimer
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Redistribution of this mod is prohibited without express permission. Please don't upload it to any sites without asking me or the UL Council first. 