Unique Landscapes - Chorrol Hinterland
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Author:		Carel de Winter
Models:		FarmersUnite!
Version:	v1.2.3


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Release History:
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v1.1 (done by cthulhu314):
- Fixed compatibility issues with the Fighter's Stronghold DLC
- Removal of unneeded cells
- Improved chicken
v1.2 (done by cthulhu314):
- Made compatible with River Ethe
- Improved distantLOD
- Multiple bugfixes
v1.2.1 (Arthmoor)
- ESP cleaned.
- 3 unused cells removed from the north end, past the wall.
- Grounded remaining known floaters.
v1.2.2 (Arthmoor)
- Updated chicken and calf resources to Mr. Silka's latest versions.
- Added a rock to eliminate a compatibility patch for MOE Vampire Clan Raelu.
v1.2.3 (Vorians)
- Corrected alignment of a section of wall, removed one redundant wall piece.
- Repositioned one tree to not clip with a tower.
- Raised buried small rock & two mushrooms.
- Removed unused resource files.
- Removed 9 redundant cell edits.
- Compatibility patch for Dark Brotherhood Chronicles is now obsolete.

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Contact
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Unique Landscapes project: http://www.bethsoft.com/bgsforums/index.php?showforum=25 (search there for "Unique landscapes")
Author: Send a message in the board mentioned above to Carel de Winter.


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Description
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This mod adds an area of farms and cultivated land around the city of chorrol. It includes two farms, several watchtowers, and a working mill, as well as some farm animals.

Unique Landscapes (short: UL) is based on the vision of a diversified and beautiful Cyrodiil. Imagine a world where exploring not only means to find new enemies and treasures but to enjoy gorgeous landscapes, a world where every step could lead to a new and unique visual experience. That is the Cyrodiil UL is working on.

To achieve a goal that huge, the UL project consists of multiple single mods. Each mod modifies a part of Cyrodiil, following a single theme. Usually UL mods get developed completely independently from each other. This way each modder has a maximum of freedom to work on his or her vision, so every UL mod gets its own style and contributes to the diversification of Cyrodiil.


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Prerequisites
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At least the official Oblivion patch v1.1 should be installed, otherwise most probably the game will crash from time to time.


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Installation
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Unpack the archive to the \Oblivion\Data folder.

It contains the following directories:
* meshes
* sound
* textures
together with the "xulChorrolHinterland.esp" and this readme.

To generate LOD, please run the TES4LODGen utility. This will place the extra trees the mod adds.

Start the Oblivion launcher, select "Data Files" and activate the .esp.


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Deinstallation
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Open the archive again and delete all files within the ...\Oblivion\Data folder which are contained in the archive.

If you generated LOD after installing this, you will need to regenerate it again to make sure any LOD changes are reversed.
Simply rerun TES4LODGen again and it will undo the changes.

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Acknowledgments
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I would like to thank Sarkander and the people at Farmers Unite for the use of their farm animals and the waterwheel.
Thanks also to Texian for the use of his animated river meshes.
Finally a thank you to cthulhu314, yzerman and all the people on the Unique Landscapes project for their help and support over the last year.


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Licence information
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The copyright of the chicken models (rooster, chick, hen) is owned by FarmersUnite!
Redistribution and modification of this mod is prohibited without explicit permission. Please don't upload it to any sites without asking me and the UL council first.