ReadMe  DLCMehrunesRazor Daedric War Axe Fix for Oblivion

This fix prevents the official PlugIn Mehrunes' Razor from dissolving every Dadric War Axe instead of only the enemie's axe .

The problem appeares bacause the gamedesigners renamed the Basic-Daedric War Axe instead of creating a new one with a new ID.

There are two files included, one for the English and one for the German version of the game. Don't use both of them at the same time.

NOTE:
The date of change of the fix has to be never than the date of change of the DLCMehrunesRazor.esp. This might have imprtance if you've translated your DLCMehrunesRazor to your local language.

Release Notes:

v1.0: Initial Release
- ID DL9ChampAxe01 changed to WeapDaedricWarAxe
- created new Daedric War Axe with ID DL9ChampAxe01
- the Script, that lets the axes dissapear uses the right axe now
- the NPC uses the right axe now
- damage of the changed Daedric War Axe is 20 instead of 8 again
- damage of the new axe ist 8
- the fix is compatible to Oblivion v1.0 (Patch IS NOT required) 
- for the German version of the fix:
  - Daedric War Axe renamed to Daedrische Streitaxt (beide IDs)


Fix made by Rhesos

I do not take any responsibility for any issues that may be caused by this fix. The usage if this fix is at one's one risk!

Everybody is allowed to host this plugin, my explicit consent is not required. If someone wants to integrate this fix to his mod, or to a Mod-Collection, I am to be contacted. 

Contact: Rhesos (AT) gmx (DOT) de

WEBSITE: www.scharesoft.de