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Flying Carpet Mod v1.1 for Oblivion 
created by MADMAX ( 09 Sep 2006 )
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INDEX
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1. INTRODUCTION
2. GAME SUMMARY
3. INSTALLATION
4. FLYING LESSONS
5. OTHER FLYING FACTS
6. VERSIONS UPDATES
7. CREDITS
8. DISCLAIMER

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1. INTRODUCTION
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Real time flying across Cyrodiil.

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2. GAME SUMMARY
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The carpet is right on top of the Imperial Sewer SE exit.

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3. INSTALLATION
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When you open up the rar file, you should see 2 files.
1. Oblivion Flying Carpet v1.1.esp
2. Ob_Flying_Carpet_v1_1.txt

Unzip the esp file to directory \Oblivion\Data\

Email your feedback and bug report to:
maxyuecy@yahoo.com

My website
http://madmax.xoompages.com
or
http://maxyuecy.cabspace.com

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4. FLYING LESSONS
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1. Once you have acquired the carpet through the console, you can
    start riding it by activating on it.
2. You will now automatically levitate up. To stop further levitation,
    just activate carpet and it will "LEVEL" itself.
3. MOVE UP / DOWN control
    This only made possible while your character is in SNEAK mode.
    You can go UP / DOWN by toggling the activation of the carpet.
    When your character is not in SNEAK mode, the carpet will
    automatically "LEVEL" itself.
4. INCREASE / REDUCE SPEED control
    This is controlled by your toggling RUN/WALK button ( for my
    setting, this is used in CAPSLOCK ). You can either go from zero
    to maximum speed limit and vice versa.
5. FREE VIEW mode
    When your character is standing up normally, you can look around
    without changing the flight direction of the carpet. To control the
    flight direction, you need to be on SNEAK mode.
6. To land, just set it to solid ground and you will be automatically
    dismounted.
7. You can now toggle the speed of the carpet ( FAST and SLOW ) by
    moving/tabbing your character forward. ( v1.1 )

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5. OTHER FLYING FACTS
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1. Max. speed limit is set at 25. You can change this limit by using
    the console. Just click on carpet and then type this.
    set maxspeedlimit to ?? ( integer value )
2. No collision is created with this version.
3. After you land, the carpet will remain stationery in the landed
    position. You can re-use by activating on it again.
4. No underwater flying. The lowest it goes down is at sea/water
    level.
5. If you jump during flight, the carpet will automatically stop
    and land. You have to re-activate the carpet to fly again.

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6. VERSION UPDATES
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v1.1
- you can now retrieve the carpet from Imperial Sewer SE exit
- there are 2 speeds now; FAST and SLOW which can be toggled
   by moving/tabbing your character forward.

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7. CREDITS
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None

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8. DISCLAIMER
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This file ( ob_flying_carpet.rar ) and its contents are copyrighted  
( 2006 ) by MADMAX. You may NOT modify any of the files or
use this mod to "add" to your mod without my written consent.
This is Freeware. No one is allowed to commercially exploit this 
mod, You may distribute this file freely as long as its contents 
are kept original and intact. Thanks!