	Daedric Lord Armor version 1.0
	by John Yerkes a.k.a. McMuffin

	This plugin for TES4:Oblivion adds a new set of Daedric armor, a sword, and a short quest to obtain them. The armor is a re-creation of Bethesda's distinctive Daedric design in TES3:Morrowind. To begin the quest, go into the Strange Cottage found South of Fort Ash on the Black Road halfway to Chorrol.

+installation++++++++++++++++++++++++++++
Extract Daedric Lord Armor.ESP, Meshes, and Textures folders to your Oblivion\Data\ directory. Activate the plugin and play.

+issues/incompatibility++++++++++++++++++
-Minor clipping issues on some parts of the armor.
-Overhaul mods which change creature spawns sometimes cause more than the normal amount of Daedra to spawn.
-Companions will probably become confused. It is most likely best to leave them at home.
-Jackmix's Lich Mod, crash issue. The workaround is to change into human form in the Strange Cottage. Afterwards it should be safe to change into a Lich again.

+permissions+++++++++++++++++++++++++++++
This archive may not be modified or redistributed without permission

+contact information+++++++++++++++++++++
email me at jryerkes@hevanet.com or send a PM to McMuffin, at http://www.bethsoft.com/bgsforums/

+credits/thanks++++++++++++++++++++++++++

-tools:
Blender.org
GIMP.org
niftools.sourceforge.net

-texture resources:
RedwoodTreeSprite
imageafter.com
mayang.com

-design:
The artists at Bethesda Softworks

-testing:
Arty
Dremora King
Kaospade
Kewin
Shinigami
SidTheDark
TheTalkieToaster
the ninety silent others

Apologies to whomever I have forgotten