Castle Wolfspike V2 (by Centurion - translated into german by Dunkelherz)
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A plugin for "The Elder Scrolls IV, Oblivion"
Created with US-version 1.2.0416

This plugin adds a buyable castle which can be bought by the player (relocated to the most south-eastern point of Cyrodiil and major overworked version of Castle Wolfspike).
Talk to "Hiloria Darnow" (a Woman with a red hood) to buy it (she can be found in the courtyard of Castle Wolfspike from 08:00 am - 06:00 pm).


Requirements:
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-"Shivering Isles" is required!
-"Cobl" ("Common Oblivion") is required!
Downloadlinks for Cobl:
Planet ElderScrolls: http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=3508
TESNexus: http://tesnexus.com/downloads/file.php?id=21104 

Note: This version of Castle Wolfspike disables also the "BorderRegions" (otherwise the player wouldnt be able to reach the castle ingame)
 

Features / usage of that plugin:
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-Full furnished Castle built out of Mr Siikas castle-meshes containing all rooms and NPCs you would expect to see in a castle (including several secret areas). 
-All needed "DistantLOD"-files included to show up the castle in far distance

What else to know?

-The dialogue "Castle Wolfspike" of the NPC "Hiloria Darnow" uses "silent" mp3-files (there is no voice-acting!)
-All your storage should be save inside the walls of Castle Wolfspike and inside the Lodge (no respawning containers beside the ones marked with a foreign ownership ("Wolfspike Servant Food Cupboard" is used to "feed" the servants)
-There are six (!) ingredient sorters inside "Castle Wolfspike V2" (three can be found inside "Castle Wolfspike, Second Floor, Living Quarter"; the left one sorts all ingredienst out of "vanilla Oblivion" and the right one will handle the ingredients out of "Shivering Isles". The sorter can be activated by touching one of the crystalballs standing on the left (Oblivion-sorter) or right (Shivering Isles sorter) side of the table; the ingredients will be sorted into the shelves above the stone table. There is also one additional ingredient out of "Cobl" on the right; this sorter can sort all kind of ingredients (and if used in common with OBSE it can even handle ingredients out of any plugin). And inside the "Lodge", "Sir Patricks Tomb" and "Old Lair" there can also be found "Cobl"-ingredient sorters".
-Static (master) alchemy apparati (can be found inside "Castle Almgard, Second Floor Living Quarters" and inside "Golberts Lair" (secret area) and "Old Lair" (secret area)) of the castle and inside the Lodge; the activator apparati act just like the spellmaking and enchanting altars. Simply activate them. A set of master apparati will be added to your inventory and you will be informed that an alchemical experiment has begun as the alchemy window appears. Closing the alchemy window removes the apparati from the players inventory until he reactivates the static apparati.)
-smith selling his goods from 08:00 am - 06:00 pm inside the "Basement" of "Castle Wolfspike".
-Alchemist selling her goods goods from 08:00 am - 06:00 pm inside the "Castle Wolfspike, Mainkeep"
-Masseuse offering her services from 08:00 am - 06:00 pm inside "Loft, East Wing" (just click on that massage-mat to start her services; and dont wonder if that massage-mat isnt there while the masseuse has left that room - she will take it with her and bring it back as soon as she reenters that room)
-Priest selling some spells and offering Restoration-training from 08:00 am - 06:00 pm inside the chapel 
-Two teleportation spells which can be learned by reading a scroll (one scroll can be found inside "Castle Wolfspike, Second Floor, Living Quarter" and the other one inside "Sir Patricks Tomb". 
-Forge raising the players smithing ability and two anvils allowing repairs without having hammers (inside the basement)

Changes in V2 (compared to V1 of Castle Wolfspike):
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-relocated castle with enlarged courtyards 
-new village (including a lodge for the player)
-additional floor for the mainkeep of the castle with new living-areas
-additional merchant (selling his goods inside "Seagate Bastion" from 08:00 am - 06:00 pm)
-small farm
-new armor for the guards



Installation:
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-Unzip "Castle Wolfspike2.7z" anywhere you wish,
-copy all unzipped files out of "Castle Wolfspike2.7z"  ("Castle Wolfspike2.esp", plus "Castle Wolfspike2.bsa", plus all complete directories!) into your "Oblivion\Data\" directory.
Note: Although Castle Wolfspike V2 comes with a bsa-file, its still needed to install also the complete sub-directories "DistantLOD", "meshes" and "textures" out of the download to receive the full and correct DistantLOD of that castle (sorry, DistantLOD doesnt work correct if these files are packed inside the bsa-file and DistantLOD will only show up partly if you dont install the additional "DistantLOD"-, "meshes"- and "textures"- directories).
-When you run Oblivion, click on Data Files, then check off "Castle Wolfspike2.esp" and run the game.

Installation of the "DV" (german version)
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Nach der Installation der EV (wie oben beschrieben) einfach die esp-Datei aus dem Unterverzeichnis "DV-Alternativ-german-version" sowie das dort ebenfalls enthaltene vollstndige Unterverzeichnis "Sound" in das "Oblivion\Data\"-Verzeichnis kopieren (die original EV-esp-Datei wird dabei berschrieben). Fertig!
Und hier noch ein Downloadlink fr die Cobl-DV (Cobl wird zwingend bentigt!): http://www.scharesoft.de/joomla/index.php?option=com_remository&Itemid=27&func=fileinfo&id=1296



Uninstallation:
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First step:
Delete "Castle Wolfspike2.esp" and "Castle Wolfspike2.bsa" (out of your "Oblivion\Data\" -directory)

Second step:
Due the LOD-files you must also delet following files in following directories (or the distant land/castle out of "Castle Wolfspike" will stay visible in the game):

Directory: "...Oblivion\Data\DistantLOD\"
Files: 
"Tamriel_33_-43.lod", "Tamriel_33_-44.lod", "Tamriel_33_-45.lod", "Tamriel_33_-46.lod",
"Tamriel_34_-44.lod", "Tamriel_34_-45.lod", "Tamriel_34_-46.lod", "Tamriel_34_-47.lod", "Tamriel_34_-48.lod",
"Tamriel_35_-44.lod", "Tamriel_35_-45.lod", "Tamriel_35_-46.lod", "Tamriel_35_-47.lod", "Tamriel_35_-48.lod",
"Tamriel_36_-44.lod", "Tamriel_36_-45.lod", "Tamriel_36_-46.lod", "Tamriel_36_-47.lod", "Tamriel_36_-48.lod",
"Tamriel_37_-46.lod", "Tamriel_37_-47.lod", 

Directory: "...Oblivion\Data\Meshes\Landscape\LOD\"
File: "60.32.-64.32.NIF"

Directory: "...Oblivion\Data\Textures\landscapelod\generated\"
File: "60.32.-64.32.dds"




Known problems:
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up to now, none!


Credits:
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I added a directory to the files called "Special_Credits_Readmes_of_used_Plugins_in_Castle_Wolfspike" which contains all readmes of the used models/mods in "Castle Wolfspike" (if available). If you wish to use some of the models in your own plug-in you should have a look into it. In no special order I used the work of the following authors in "Castle Wolfspike": 

Mr Siika
-Griffin Fortress
-Castle Seaview
-Mr_Siikas Siege Engines
-Mr_Siikas Better Ports
-Mr_Siikas Better Ports seagulls
-Mr_Siikas Better Ports Longship Expansion

PS33:
-scripts for the the ingredient sorter

Wormheart:
-Working Gates

Phoenix:
-Ingredient Storage Shelves

Shawn Dworshak a.k.a. Academician Nwahs
-"Oblivion Static Alchemy Mod"

Xiamara:
-Full Wine Racks
-Manor Bedroom Set

Barabus/Razorwing:
-Cryptset for Oblivion

Loth:
-Loth's Better Weapon Racks (V2.0)

Garak:
-Garaks Booksets

Phitt:
-Fishtanks
-Mad Mages Tower

Hel Borne
-empire thrown resource
-bookshelf resource
-empire altar resource
-alchemy wall chart resource
-upper class weapon racks
-wolf statue resource

throttlekitty/Da Mage
-Real water mesh

Meo:
-Globes
-Booksets
-Castle Carpets
-Basement Addons
-Modular Fireplaces
-City Maps"
-Celtic Tombstones
-Settlement

Vality:
-3d map of Cyrodiil
-3d map of Vvardenfell

css aka css0101:
-Ancient Elven Furniture

Khugan & JDFan:
-Animated Coffins

Chjoco15:
-Anvil of repairing

Auryga:
-Aurygas Akavir Fuyohin Island

Puff:
-Puff's Ye Olde Jacuzzi

kalikut:
-Cauldrons Resource

DragonBlade:
-Map Resource

Lady Li / Malo:
-Paradise Birds

Lady Li:
-Vertico

Sachiel:
-Rock Resource

Argoniano, Zimnel and Kalikut:
-Tablecloths

David:
-Table Settings

Wildkarrde:
-"Iron stove"

Phaedra
-for proofreading

xxfmanxx
-Gondorian Knight Armor (genuine version by Nollemaster)
-Gondorian Guard Cuirass

gavrilla
-G painting_2

exilehunter
-Highland Furniture Set

clintmich
-Dragon Pictures

Antistar
-Bathing Mod

Aisis
-AST Paintings Pack
-Anvil style furniture set

Omegacron
-Armory Clutter

Unknown
-retextured Bruma houses




If you find any bugs or having problems with this plugin "pm" me at the elderscrolls-forum or send me an e-mail (UdoSpringalla@AOL.com) so that I can try to fix them.




Secret Area Spoiler:
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Castle Wolfspike has two independent secret areas. 
The first one can be entered inside "Sir Patricks Tomb" (watch out for a "movable pillar")
The second one can be entered inside "Maintower" (watch out for a "strange candle") 