A R T I F A C T S   v1.1
Modification for The Elder Scrolls IV: Oblivion
Created by Trollf, 31st of July, 2008 - 17th of June, 2009
Table of Contents:
Description:
This mod adds the building of "The Collectors Society" Guild to the game. Eight NPCs are there with plenty of new stuff for sale.
 
The list of goods for purchase includes:
- 19 amulets,
- 50 full sets of armors,
- 9 sets of clothes,
- 6 lights (candles and torches),
- 3 potions,
- 33 robes,
- 6 staffs,
- and more than 300 weapons.
 
Overall number of new usable items in this mod is around 550 and that not counting other new meshes and textures like paintings, sculptures, furniture, clutter, etc.
 
All clothes and armors in this mod were made for default male and female body meshes.
Requirements:
  • This mod requires TES IV: Oblivion game patched to the latest official version (1.2.0416). If you don't have latest version of this game, you can download required patches from official TES page.
Installation:
  • Copy all three files (Artifacts.bsa, Artifacts.esm, Artifacts.esp) to "Oblivion\Data" folder.

    If you want main building of The Collectos Society Guild to be visible from distant then copy "DistantLOD" sub-folder from "Artifacts_OptionalFiles" folder to "Oblivion\Data" folder.
     
  • In Oblivion Launcher choose 'Data Files' from menu and mark the checkboxes close to "Artifacts.esm" and "Artifacts.esp" files.
     
  • Run the game and load your any save. You should have "The Collectors Guild" marked on your map (on isle south of Imperial City Waterfront). Go there, see what's all about and have some happy shopping :]
Removal:
  • Just delete these three files:
    Oblivion\Data\Artifacts.bsa
    Oblivion\Data\Artifacts.esm
    Oblivion\Data\Artifacts.esp
Known Issues / Compatibility:
This mod adds only new stuff. It doesn't overwrite or change anything thus incompatibility has been reduced to minimum. Though this mod can be somehow in conflict with other mods which change the same area where "The Collectors Guild" building is located.
 
Credits go to:
  • Korana for checking, fixing and rewriting some of the notes in this mod (the new Black Horse Courier newspaper in particular). And especially for being a very inspiring person with plenty of not-so-easy-to-make ideas that were quite interesting and which allowed me to improve my mere modding skills a bit :]
  • Pekka for few frames for some paintings.
  • Vacuity for beta testing and insights that improved the mod.
  • Bethesda for such moddable game.
Contact:
If you have any questions, comments, etc. related to this mod just drop me some personal message (nickname Trollf) on official TESForums.
 
Last Words:
This mod is being provided as modders resource for Oblivion's Community. You may use any content from this mod in your projects related to Oblivion without asking me for special and separate permission. Just have fun with it.
Enjoy it and keep smile!
^_^
Trollf