============================================

             Ainmhi Race (1.2)
            
            For TES4: Oblivion
            
                    by

                  Nequam
             nequam@gmail.com

               July 2, 2006

============================================

=================
TABLE OF CONTENTS
=================

    I.   Summary
    II.  Description
    III. Comments/Changes
    IV.  Installation
    V.   Known Issues/Solutions
    VI.  Plans/Future Updates 
    
===========
I. SUMMARY:
===========

    This mod adds a playable race named the Ainmhi. Included are some new meshes and
    textures for Ainmhi eyes, ears, and tails, as well as new "Hit" and "Power Attack"
    voices for both male and female Ainmhi characters.

    "Created by a powerful wizard to serve as slaves, these diminutive half-beasts exhibit 
    exceptional strength and combat prowess. Though somewhat simple beings, they are 
    resilient and possess a natural resistance against magic."
 

================
II. DESCRIPTION:
================
    
    Contrary to what their unimposing stature would suggest, Ainmhi are physically powerful 
    beings and possess a surprising degree of speed and strength. They are not a 
    particularly bright species however, and thus tend to be somewhat simple-minded and 
    naive when conversing with other races or trying to learn the magical arts.

    ==========================
     Base Stats       |  M/F |
    ==========================
    | Strength        |  50  |
    --------------------------
    | Intelligence    |  30  |
    --------------------------
    | Willpower       |  30  |
    --------------------------
    | Agility         |  40  |
    --------------------------
    | Speed           |  50  |
    --------------------------
    | Endurance       |  40  |
    --------------------------
    | Luck            |  50  |
    --------------------------
    | Personality     |  30  |
    --------------------------


    All Ainmhi possess a remarkable aptitude for battle, due in part to their natural 
    predatory instincts, and prove equally deadly with blunt, bladed, or no weapons at all. 
    Ainmhi typically shun ranged or magical combat in favour of using their incredible speed
    to rapidly close the distance between them and their enemy, whereupon they will quite 
    literally pounce upon their foes in close quarters battle with their fearsome strength. 
    Consequently, Ainmhi prefer light over heavy armour, as the latter can easily prove too 
    cumbersome on their lithe frames.
    
    ============================
     Skill Bonuses
    ============================
    | Acrobatics       |  +10  |
    ----------------------------
    | Athletics        |  +10  |
    ----------------------------
    | Blade            |   +5  |
    ----------------------------
    | Blunt            |   +5  |
    ----------------------------
    | Hand to Hand     |   +5  |
    ----------------------------
    | Light Armor      |  +10  |
    ----------------------------
    

    Despite their ineptitude at the magical arts, the Ainmhi seem to possess a natural 
    resistance against magical attacks. Furthermore, Ainmhi are also gifted with an innate 
    but limited ability to reflect magic directed at them. This peculiar phenomenon is most 
    commonly observed in Ainmhi during exceedingly dangerous or stressful situations.
    
    =================================================================================
     Specials
    =================================================================================
	| Ainmhi Magical Resistance     |  Resist Magic (50)   |  Passive Ability       |
	---------------------------------------------------------------------------------
	| Reflective Aura               |  Reflect Magic (15)  |  Power (Once Per Day)  |
	|                               |  60 Second Duration  |                        |
	---------------------------------------------------------------------------------

   
======================
III. COMMENTS/CHANGES:
======================

    Well, there isn't too much to say about this mod. I simply couldn't resist the idea of 
    having cat ears and a tail on my Oblivion character. ;) I've done my best to present you
    with a viable and (hopefully) balanced race to use, and have thrown in some extra 
    goodies such as new sounds,textures, and a large selection of Ainmhi eyes to choose 
    from.
    
    This update adds many of the improvments and changes seen in Elaborate Eyes 1.1, which
    include eyelid shadows, some new eyes to choose from, and some typo fixes. I've also
    fixed a bug which caused Ainmhi tails to not change skin tone along with the rest of
    the body.
    
    Enjoy the update! :)
    
    
    ===========
    Version 1.2
    ===========
    
    + Fixed a problem with not being able to adjust skin tone on Ainmhi tails. 
      (Thanks Krazy_Khajiit!)
    
    + Added eyelid shadows to all Ainmhi eye textures.
    
    + Added 5 new Heterochromic eye colour combinations:
         Azure/Cerise, Gold/Aqua, Gold/Blind, Pink/Blind, Violet/Blind
    
    + Added 2 new Unique eye selections:
         Gambit, Raistlin

    + Fixed all instances of "Vermilion" being incorrectly spelt as "Vermillion".

    + Fixed all instances of "Lapislazuli Stern" being incorrectly spelt as "Lapislazuri 
      Stern".
    
    
    ===========
    Version 1.1
    ===========
        
    + Added Aqua/Lilac, Crimson/Pink, Lemon/Lime, Tangerine/Viridian, and Viridian/Lime 
      colours to the list of selectable heterochromic eyes (both normal and glowing).
      
    + Added "Nanaya", "Masane", and "Shakugan" styles to the list of selectable unique eyes.
          
    + Added a new set of "Hit" and "Power Attack" voices for male Ainmhi characters.
    
    + Added one new "Power Attack" voice for female Ainmhi characters.
    
    + Updated the naming system for Ainmhi eye EditorIDs to avoid some confusion on my part.
      :P
    
    
    ===========
    Version 1.0
    ===========
    
    + Initial Release!
        
         	
=================
IV. INSTALLATION:
=================

    Make sure to uninstall any older versions of the Ainmhi Race mod before installing this
    one to avoid problems.

    As with any custom race in Oblivion, the Custom Race Fix mod must be installed in order
    to this race. You can find it here: http://www.tessource.net/files/cache/1815.html

    Simply double-click on the self-extracting archive and extract the contents of the 
    archive into your Oblivion "Data" folder 
    (for example, "C:\Program Files\Bethesda Software\Oblivion\Data").

    Then run the Oblivion Launcher and activate "AinmhiRace.esp".
    
    ================================
    i.  Using With Ren's Beauty Pack
    ================================

    To use the Ainmhi Race mod with Ren's Beauty Pack, unpack the two included alternate ESP
    files into your Data folder and enable only *one* of the two, making sure to disable 
    any existing ESP files from Ren's Beauty Pack and the Ainmhi Race mod.


======================
V. KNOWN ISSUES/FIXES:
======================

    No problems that I'm presently aware of. Please let me know if you find any.

    ===============
    i. Compilations
    ===============
    
    At present time, the Ainmhi Race is also available in the following compilations:
    
      <> "Beautiful People 1.0" by Midnight Voyager
         Ren's Beauty Pack (Full), Ainmhi Race, Elaborate Eyes
         http://www.elderscrolls.com/forums/index.php?showtopic=488196
         

=========================
VI. PLANS/FUTURE UPDATES:
=========================

    - Maybe I'll write up a quest or two pertaining to the Ainmhi race, along with some
      Ainmhi NPCs to interact with.
 
    - Any additions/changes to eye colours and styles in my Elaborate Eyes mod will also be
      reflected in the Ainmhi Race mod.



Thank you for taking the time to read this document.

Enjoy! :)

-- Nequam



