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Index:
1. Allgemeines
2. Installation
3. Beschreibung
4. Interaktion mit anderen MOD
5. Versionsinfo

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1.
Mod: Rotes und blaues Samtkleid
Author: lochnarus
bersetzung: Scharesoft 
Kontakt: Scharesoft@online.de
Website: www.scharesoft.de

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2.
Extrahiere den Inhalt des Ordners "rotes_samtkleid" in den Data Files Ordner (Wenn ihr allerdings die blaue Version benutzen wollt, 
kopert stat der Texturen in dem Ordner"rotes_samtkleid" die Texturen des Ordners "Fr blaues".) 
Danach starte Morrowind und gehe auf Zusatzdateien. Dort aktiviere "Rotes Samtkleid.esp".

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3.
Dieser Mod fgt ein sexy rotes (wahlweise auch blaues) Samtkleid und dazu passende Stiefel dem Spiel hinzu. 
Diese Sachen knnen in Vivec, Hl.Olms, Schneider und Frber-Halle gekauft werden. 

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4.
Dieser Mod ist mit allen Mods kompatibel, die ich kenne.

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5.
Dies ist die bersetzung zu Version 1.0

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original Readme:
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TES3: Morrowind
Red Velvet Dress (Better Bodies)
by lochnarus
lochnarus@yahoo.com

********************************************
INSTALLATION
********************************************

Unzip the mod's 'Morrowind' folder to your
Bethesda Softworks directory on your hard drive.
The files will go to the right places.

********************************************
PLUGIN NOTES
********************************************

This mod adds a skimpy red velvet dress & a pair
of matching boots to Mevure Hlen, the clothier
that resides in the St. Olms Waistworks Tailors 
And Dyers Hall in Vivec. Both cost 1000 drakes. 
This dress and these boots work with all races,
and is used in conjunction with the Better Bodies 
mod.

********************************************
BETTER BODIES & CLOTHING ISSUES (by Nioliv)
********************************************

Minor clipping during some animations, both with the 
body mesh and for certain mesh combinations.

All meshes may not line up perfectly with the 
inventory paper doll. 

The inventory paper-doll ignores alpha channels.

Alpha-enabled meshes will give undesirable effects 
when using the chameleon or invisibility spell.

Full alpha-enabled meshes cannot be rendered through 
pixel-shaded water.

A full alpha-enabled mesh that is seen through a full 
alpha channeled surface (either a different part of the 
same mesh, or another mesh) may not be rendered properly.

Enchant saran-wrap effect ignores alpha channels. There 
can also be other undesirable effects when enchanting 
alpha-enabled meshes.

Since it's not possible to assign a separate first person 
mesh when replacing the forearm, other parts of the mesh 
than the sleeves are sometimes visible when looking 
downwards while holding certain weapons.

**********************************************
CREDITS & USAGE
**********************************************

lochnarus- mod design, implementation, all retexturing and 
misc. texturing.

Nioliv- meshes

Shanim & Siliphiel- original texture design http://awfulsoul.com/

CLEANED WITH TESTOOL
COMPILED WITH TESFILES
