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Index:
1. Allgemeines
2. Installation
3. Was macht der Mod?
4. Interaktion mit anderen MOD
5. Versionsinfo

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1.
Mod: Wasser Seraphs DV
Author: millinghordesman
bersetzung: Scharesoft 
Kontakt: Scharesoft@gmx.de
Homepage: www.scharesoft.de.vu
Forum/Board: www.scharesoft-forum.de.vu

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2.
Extrahiere den Inhalt des Ordners "water_seraphs_v1_1" in den Data Files Ordner. 
Danach starte Morrowind und gehe auf Zusatzdateien. Dort aktiviere "Seraphs - Wasser DV.esp".

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3.
Dieses Plugin fgt eine neue Rasse dem Spiel hinzu: Die Wasserseraph

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4.
Dieser Mod ist mit allen Mods kompatibel, die ich kenne.

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5.
Dies ist die bersetzung zu Version 1.10

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original Readme:
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     The Elder Scrolls III
	    Morrowind: 
	 Water Seraphs
            v 1.10

Please email comments, suggestions, or questions regarding this
plugin to milling_hordesman@hotmail.com

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Index:
i. Credits
1. Installation
2. Playing the Plugin
3. Save Games
4. Notes
5. Other Plugins
6. Version History

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     i. Credits

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Head meshes by Don Salus
Head and Hair meshes by Rhedd
Hair meshes from Gorg's hair pack

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     1. INSTALLING THE PLUGIN

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This plugin requires both The Elder Scrolls III: Morrowind and
	The Elder Scrolls III: Tribunal expansion

To install the plugin, unzip the file into the Morrowind/Data
Files directory.

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     2. PLAYING THE PLUGIN

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From the Morrowind Launcher, select Data Files and check the box 
next to the "Seraphs - Water.esp" file.

This Plugins Adds:
	A new playable BB-based race, Water Seraphs.  Seraphs are
beings that oriinated from a demiplane related to their elemental
sphere.  For the most part they assume a roughly humanoid
appearance, but at times Seraphs assume a form more close to their
elemental nature.  Each seraph has strengths and weaknesses that
reflect their nature, which are more strongly apparent in their
elemental form.

Water Seraphs:
	Water seraphs look like living bodies of water in a human
form.  Water seraphs are strong in restoration and alteration
magics, and are even immune to diseases.  Water Seraphs naturally
restore health at a slow rate (proportional to their level and
restoration skill) when they are in contact with bodies of water
(about ankle deep or more).  Once per day, a Water Seraph can
cast a powerful restoration spell on themselves that heals their
body and refreshes their mind.  Water seraphs are resistant to
fire damage, but are more vulnerable to electricity than a
normal being.  Because of their environment, Water Seraphs are
also well versed in the use of alteration magic, and are often
found using spear-like weapons.
	In their elemental form, a Water Seraph's legs are changed
into a powerful jet of water and mist.  The Seraph also gains
fins that help to propel them through water.  A disadvantage
of this is that the Seraph moves extremely slowly on land,
making them more vulnerable.  Water seraphs in this form are
more resistant to fire, more vulnerable to lightning, and more
strongly attuned to restoration and alteration magics.
	Water Seraphs can, of course. breathe water.


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     3. Save Games

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This plugin should only invalidate your saved games if you're
currently playing with a previous version of Water Seraphs
installed. If you save your game while this plugin is loaded, you
may encounter error messages when you reload the saved game
without the plugin. If you were playing as a Water Seraph, you
may find your character all messed up, or the game may crash, so
I would suggest finishing or abandoning Water Seraph games if you
intend to uninstall Water Seraphs.

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     4. Notes

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Statistics for all objects in this plugin may be subject to
change.

All Files:
	esp's:
		Seraphs_v0_01.esp
	Meshes:
		MH\a\B_WSeraph_F_Fade.NIF
		MH\a\B_WSeraph_Fin.NIF
		MH\a\B_WSeraph_Foam.NIF
		MH\a\B_WSeraph_M_Fade.NIF
		MH\b\B_WSeraph_F.NIF
		MH\b\B_WSeraph_F_Hair_01.NIF
		MH\b\B_WSeraph_F_Head_01.NIF
		MH\b\B_WSeraph_M.NIF
		MH\b\B_WSeraph_M_Hair_01.NIF
		MH\b\B_WSeraph_M_Head_01.NIF
	Textures:
		_MH_WSeraph_F_Head_01G.dds
		_MH_WSeraph_Foam.tga
		_MH_WSeraph_M_Head_01G.dds
		_MH_WSeraph_Sail_skin.dds
		_MH_WSeraph_Skin_00.ifl
		_MH_WSeraph_Skin_00.tga through _MH_WSeraph_Skin_31.tga
		_MH_WSeraph_SkinF_00.ifl
		_MH_WSeraph_SkinF_00.tga through _MH_WSeraph_SkinF_31.tga
	Icons:
		MH\a\Tx_WSeraph_Fin.dds

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     5. Other Plugins by milling_hordesman@hotmail.com

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Bound Armorer's Hammers v1.3
Clear Glass Equipment v1.0b
Clear Ice Equipment v1.0
Necro Armor v1.0
Physiqued Hair v0.0.1

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     6. Version History

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v1.1
	* Added vampire heads for Water Seraphs
	* Some slight work on the script internals to make them
		more compatible with future Seraphs releases
v1.0
	* Original release