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     The Elder Scrolls III MORROWIND: 
     
     Qarl's Tattooed Bodies
       by Qarl, qarl@earthlink.net
       
		 Screenshots:
http://img386.imageshack.us/img386/8813/mantat4qv.jpg
http://img386.imageshack.us/img386/3583/bodytat34he.jpg
http://img386.imageshack.us/img386/6476/bodytat42ye.jpg
http://img386.imageshack.us/img386/5083/bodytat52jr.jpg
http://img386.imageshack.us/img386/6972/bodytat5rear3ur.jpg
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Index:
1. Description
2. Installation and Playing
3. Usage
4. Credits
5. Known bugs

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     1. Description
     
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These are new meshes and textures. They are based on the Better
Body 2.2 mod. I've glow mapped the bodies and added glow-in-the-
dark tatoos, and Erstam has hex edited the bodies to make them
seamless.

The purpose of this mod is two-fold. One application is for the players, 
while the other use is for modders.

Players: There are 3 ESP files. Each one replaces a race's body
parts in-game with a glow-mapped, tattooed version.

Body_Tat1.esp - Breton Female body tattoo #1
Body_Tat2.esp - Breton Female body tattoo #2
Body_Tat3.esp - Breton Male body tattoo #1

Just check the version you wish. Note: It will replace ALL the bodies
of that race, not just the player's body. Also, there's no reason to
check both Body_Tat1.esp and Body_Tat2.esp because they both replace
the Breton female bodies so one would cancel the other out.

Modders:
The is a great resource to use for those of you who wish to make a new
race. The meshes each have two textures: One for the base texture,
and one for the glow map. Anything you make non-black on the glow-map
texture will glow in the dark.

Feel free to do anything you wish with this stuff. Just give Erstam and
I a little credit -and Lizardo too if you use the make base texture.
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     2. Installation and Playing

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Just extract into your data files folder and check the ESP you want.

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     3. Usage

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Feel free to do anything you wish with this stuff. Just give Erstam and
I a little credit -and Lizardo too if you use the make base texture.


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     4. Credits

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The Better Bodies team for the original meshes and textures.
Erstam for hex editing the body meshes to make them seamless.
Lizardo for the muscular base male texture.

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     5. Known bugs

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None so far.
